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Silos and Risk Aversion Kill More Campaigns Than Bad Taste

57% of creative directors report that cross-team collaboration simply does not work. Add a culture that fears failure and good ideas die in the approval chain.

· 3 min read · Alan Ambran

The two failures compound

Silos slow information down. Risk aversion makes people want more information before deciding. Together they produce a project that never quite gets approved and never quite gets killed.

The Frontify and D&AD numbers put cross-team collaboration failure at around 57% of creative directors. That is not a minority complaint, it is the default condition.

What the producer sees from the other side

Hesitation has a price list. Locations get released. The director you wanted books something else. The shoot window slides into a month where the crew rate goes up.

Producers end up absorbing the delay as personal overtime, which is how a decision-making problem turns into a health problem.

Practical countermeasures

Set expiry dates on options. 'This location is held until Friday' converts an open question into a decision.

Present two directions, not five. Choice architecture is part of the pitch, and more options make cautious clients pick the safest one.

Get the risk-averse stakeholder into the reference conversation early, so the bold idea is not the first thing they see at the presentation.

Frequently asked questions

How do I sell a risky idea to a conservative client?
Attach it to something they already believe. Risky execution of a familiar strategic point is approvable. Risky execution of a new strategic point almost never is.
Should the safe option be shown at all?
Show it, and be honest about what it will and will not achieve. Clients trust a director who names the trade-off more than one who only sells the bold route.

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Sources & further research

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